Chillennium is a Game Jame organized by students at Texas A&M where teams of students are asked to design and develop a game within 48 hours.
Photos by Cristian Aguirre and C. Morgan Engel
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This year we were joined by students from Sheridan College in Ontario Canada, making Chillennium an International Game Jam.
Photo by Photo By Cristian Aguirre
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Several teams embraced new technology by developing their games for Virtual Reality.
Photo by Photo By Cristian Aguirre
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After “Role Reversal” was revealed as the theme, teams wasted no time and began brainstorming and conceptualizing.
Photo by Photo By Cristian Aguirre
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This year’s Chillennium trophies were partially 3D printed by the student organizers.
Photo by Photo By Cristian Aguirre
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Teams bring all of their own equipment in order to compete.
Photo by Photo By Cristian Aguirre
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With only 48 hours available, many students came prepared to spend the night bringing pillows, blankets, and sleeping bags.
Photo by Photo By Cristian Aguirre
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Danicka Oglesby (Class of 2019) was working on using VR in the development of her team’s game.
Photo by Photo By Cristian Aguirre
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Some teams go above and beyond by making the music for their game.
Photo by Photo By Cristian Aguirre
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Texas A&M team Netflix and Chill ’em placed second in this years competition. Team members include senior visualization majors Travis Stebbins, Meena Sunramanian, and Stephanie Sykora (not pictured).
Photo by Photo by C. Morgan Engel
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The winning team, Oddbird Studio, from Canada at Chillennium 2017 with their game ‘Bag Box.’
Photo by Photo by C. Morgan Engel
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